Phil Igoe - Software Engineer

I’m a full stack web application developer, currently in grad school pursuing a MS in Computer Science. Here’s where I post some of the stuff I work on.

Visualized: 2015 College Crime in US

My first semester of grad school, I took DSC-530 - a Data Visualization course. The course was centered around using D3.js to create the most effective visualizations for a given data set, and to expose patterns in data that are not so obvious with standard charts. The final project in the course was to pick your own data source, and then generate a visualization with three different views to express that data. [Read More]

Move, Melon! Android Game

Move, Melon! is the third game I made with libGDX. In this game, the player is a watermelon that they can move left and right. The player must move the melon to dodge falling objects, or else they will be squished or cut. Inspiration Much like my other game, Shape Tap Supreme, I wanted to create a game with a simple objective and short round times. Unlike Shape Tap, I wanted to create something that was more aesthetically pleasing. [Read More]

Shape Tap Supreme Android Game

Shape Tap Supreme is my second game that I made for Android. It’s powered by libGDX. The goal of this game is to tap a randomly picked shape on the screen shown on every sound start, before the shape touches the spikes on the bottom. Inspiration The inspiration for Shape Tap came from wanting to create a game which has simple game mechanics, and a short round time to allow for ‘quick playability’. [Read More]